Hello!

Controls

📱On a phone you can use the touchscreen to navigate the menu, and touch either side of the screen to steer the car

⌨ Using the keyboard, you can use the arrow keys to navigate the menu, and the spacebar to select a menu item, or to jump

Built with Kotlin Multiplatform

This game might seem pretty ordinary at first glance, but it's actually quite special in a sense. It is available for the Web, for Android, and for Desktop operating systems. This is achieved by taking advantage of Kotlin Multiplatform. The primary goal why this game was developed is to demonstrate the technology's capabilities, and to try it out on a real life project.

Need better performance?

You are currently running the web version, which was compiled to Javascript, and is using WebGL. You might be more pleased with one of the builds below:

Android
Download (.apk)
LWJGL
LWJGL Build, recommended for Linux
Download (.jar)
JOGL
JOGL Build, recommended for Windows
Download (.jar)

No Mac support just yet :(

How it's made?

It's built using an OpenGL abstraction layer, supporting OpenGL, OpenGL ES, WebGL. It's distributed as a Kotlin Multiplatform library. Check it out on GitHub: